Step again into the shoes of Geralt of Rivia, a professional monster slayer, this time hired to defeat a ruthless bandit captain, Olgierd von Everec. This expansion to “The Witcher 3: Wild Hunt” packs over 10 hours of new adventures, introducing new characters, powerful monsters, unique romance and a brand new storyline shaped by your choices.
The Witcher 3: Wild Hunt – Hearts of Stone launches on October 13, 2015.
For more information about The Witcher visit:
Buy now: http://buy.thewitcher.com
Facebook: https://www.fb.com/thewitcher
Twitter: https://twitter.com/witchergame
Homepage: http://thewitcher.com/witcher3
Instagram: https://instagram.com/cdpred
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Polychromatic is a minimalist twin stick shooter with an emphasis on physics and gameplay, and (IMO) a spectacular soundtrack. I planned on playing 15-20 minutes, but ended up playing around 2 hours once I was up and running.
The game releases on 10/2, plan on checking back with us for a full review around then.
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After a much maligned failure to launch the demo (without even touching the rest of the launch/kickstarter issues), we now have the official (for now) release date for MN9……….
February 9, 2016 for us ‘Mericans (and North America in general), and February 12 for the rest of the world.
I was able to download the demo and get it running on Friday (instructions were less than…..clear) and I recorded the first 10 minutes of my experience.
IMO:
The game plays like Mega Man (SHOCKINGGGGGGG /s) but does have it’s own aesthetic and charm that only looks mostly like Mega Man.
Jokes aside, the game does play really well and does seem to have the polish of a Mega Man game. The absorb/temporary power boost feature is pretty cool and the updated graphics are nice to look at (although I do miss the hand drawn look of the last few MM). We will see if the game as a whole holds up similarly, but it’s hard to imagine them going off script so far as to somehow ruin the experience. It’s basically what we’ve all wanted for a few years now and Capcom, in their infinite wisdom, has decided we don’t deserve.
While I am still looking forward to it, I have been a little put off by the delays and lack of communication. I’ll play, I’ll enjoy, but the stigma attached to the game by the Kickstarter trials and tribulations will be part of it’s lore. FOREVER.
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Jon’s Raw Chasm Game Play at PAX Prime 2015
Jon tries out Chasm at PAX Prime 2015 while casually chatting with Discord Games’ Dan Fessler.
This is raw footage recorded for Jon’s interview video, but since the audio came through I felt like I needed to upload this. Plus, it’s always fun to watch Jon face his virtual mortality.
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Out There: Ω Edition – Preview
by Jon Hood
Editor in Chief
I was lucky enough to get a chance to preview a game from Mi-Clos studios. The game is being billed as FTL without combat mixed with Oregon Trail. Have a watch of my impressions on the game and if you are interested you can find out more at their website here.
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Infinite Lives Preview: Destiny Alpha Day 2
We start things off in reverse order with Dan P showing the important value in punching. He takes up the mantle with a little Destiny action. Can he punch the hell out of the world? Can he battle against barking dogs (sorry)? Can he throw grenades onto himself? Watch and find out!
Next up is Kevin, who takes on a new class. Who needs the warlock when you can knife dudes in the face? Yes, after being the mage class yesterday, Kevin takes up the Golden Gun (yes, that’s in the game) of the rogue class. Destiny…so much fun!
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Infinite Lives Preview: Destiny Alpha Day 1
The embargo is done and Kevin is ready to show off the hot new title from Bungie. Can this live up to their successes with Marathon and Halo? Can an alpha look amazing this early in its life? Can Kevin play and chat with the audience at the same time? Let us all find out at the same time as Kevin streams, plays, and answers your questions!
Day 2 comes tomorrow, hopefully with a little bonus of Dan P joining in if his schedule lets him have some fun.
Also, to the people who asked me questions and chatted with me, I thank you for keeping things lively.